wut  v1.7.0
Wii U Toolchain
Typedefs | Functions
aperture.h File Reference
#include <wut.h>
#include "enum.h"
#include "surface.h"
Include dependency graph for aperture.h:

Go to the source code of this file.

Typedefs

typedef uint32_t GX2ApertureHandle
 

Functions

void GX2AllocateTilingApertureEx (GX2Surface *surface, uint32_t level, uint32_t depth, GX2EndianSwapMode endian, GX2ApertureHandle *outHandle, void **outAddress)
 Allocates a tiling aperture. More...
 
void GX2FreeTilingAperture (GX2ApertureHandle handle)
 Frees an allocated tiling aperture. More...