wut  v1.7.0
Wii U Toolchain
Typedefs | Functions
clear.h File Reference
#include <wut.h>
#include "enum.h"
Include dependency graph for clear.h:

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Typedefs

typedef struct GX2ColorBuffer GX2ColorBuffer
 
typedef struct GX2DepthBuffer GX2DepthBuffer
 

Functions

void GX2ClearColor (GX2ColorBuffer *colorBuffer, float red, float green, float blue, float alpha)
 
void GX2ClearDepthStencilEx (GX2DepthBuffer *depthBuffer, float depth, uint8_t stencil, GX2ClearFlags clearMode)
 
void GX2ClearBuffersEx (GX2ColorBuffer *colorBuffer, GX2DepthBuffer *depthBuffer, float red, float green, float blue, float alpha, float depth, uint8_t stencil, GX2ClearFlags clearMode)
 
void GX2SetClearDepth (GX2DepthBuffer *depthBuffer, float depth)
 
void GX2SetClearStencil (GX2DepthBuffer *depthBuffer, uint8_t stencil)
 
void GX2SetClearDepthStencil (GX2DepthBuffer *depthBuffer, float depth, uint8_t stencil)