wut  v1.7.0
Wii U Toolchain
Data Structures | Namespaces | Enumerations | Functions
erreula_cpp.h File Reference
#include <wut.h>
#include <coreinit/filesystem.h>
#include <nn/result.h>
#include <padscore/kpad.h>
#include <vpad/input.h>
#include <string.h>
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Data Structures

struct  ErrorArg
 
struct  AppearArg
 
struct  CreateArg
 Configuration options for the error. More...
 
struct  ControllerInfo
 
struct  HomeNixSignArg
 

Namespaces

 nn
 
 nn::erreula
 

Enumerations

enum class  ControllerType {
  WiiRemote0 = 0 ,
  WiiRemote1 = 1 ,
  WiiRemote2 = 2 ,
  WiiRemote3 = 3 ,
  DrcGamepad = 4
}
 
enum class  ErrorType {
  Code = 0 ,
  Message = 1 ,
  Message1Button = 2 ,
  Message2Button = 3
}
 
enum class  LangType {
  Japanese = 0 ,
  English = 1 ,
  French = 2 ,
  German = 3 ,
  Italian = 4 ,
  Spanish = 5 ,
  SimplifiedChinese = 6 ,
  Korean = 7 ,
  Dutch = 8 ,
  Portuguese = 9 ,
  Russian = 10 ,
  TraditionalChinese = 11 ,
  Invalid = 12
}
 
enum class  RegionType {
  Japan = 0 ,
  USA = 1 ,
  Europe = 2 ,
  China = 3 ,
  Korea = 4 ,
  Taiwan = 5
}
 
enum class  ResultType {
  None = 0 ,
  Exited = 1
}
 
enum class  RenderTarget {
  Tv = 0 ,
  Drc = 1 ,
  Both = 2
}
 
enum class  State {
  Hidden = 0 ,
  FadeIn = 1 ,
  Visible = 2 ,
  FadeOut = 3
}
 

Functions

void AppearErrorViewer (const AppearArg &arg)
 
void AppearHomeNixSign (const HomeNixSignArg &arg)
 
void Calc (const ControllerInfo &controllerInfo)
 
void ChangeLangError (LangType languageType)
 
bool Create (const CreateArg &args)
 
void Destroy ()
 
void DisappearErrorViewer ()
 
void DisappearHomeNixSign ()
 
void DrawDRC ()
 
void DrawTV ()
 
int32_t GetResultCode ()
 
ResultType GetResultType ()
 
int32_t GetSelectButtonNumError ()
 
State GetStateErrorViewer ()
 
uint32_t GetWorkMemorySize ()
 
bool IsAppearHomeNixSign ()
 
bool IsDecideSelectButtonError ()
 
bool IsDecideSelectLeftButtonError ()
 
bool IsDecideSelectRightButtonError ()
 
bool IsSelectCursorActive ()
 
bool Jump (const char *buffer, uint32_t bufferSize)
 
void PlayAppearSE (bool playAppearSoundEffect)
 
void SetControllerRemo (ControllerType controller)
 

Data Structure Documentation

◆ nn::erreula::AppearArg

struct nn::erreula::AppearArg

Definition at line 150 of file erreula_cpp.h.

Data Fields
ErrorArg errorArg