wut
v1.7.0
Wii U Toolchain
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#include <wut.h>
Go to the source code of this file.
Functions | |
void | GX2BeginDisplayListEx (void *displayList, uint32_t bytes, BOOL unk1) |
uint32_t | GX2EndDisplayList (void *displayList) |
void | GX2DirectCallDisplayList (const void *displayList, uint32_t bytes) |
void | GX2CallDisplayList (const void *displayList, uint32_t bytes) |
BOOL | GX2GetDisplayListWriteStatus () |
BOOL | GX2GetCurrentDisplayList (void **outDisplayList, uint32_t *outSize) |
void | GX2CopyDisplayList (const void *displayList, uint32_t bytes) |