wut  v1.7.0
Wii U Toolchain
Typedefs | Functions
mem.h File Reference
#include <wut.h>
#include "resource.h"
Include dependency graph for mem.h:

Go to the source code of this file.

Typedefs

typedef void *(* GX2RAllocFunction) (GX2RResourceFlags, uint32_t, uint32_t)
 
typedef void(* GX2RFreeFunction) (GX2RResourceFlags, void *)
 

Functions

void GX2RInvalidateMemory (GX2RResourceFlags flags, void *buffer, uint32_t size)
 
BOOL GX2RIsUserMemory (GX2RResourceFlags flags)
 
void GX2RSetAllocator (GX2RAllocFunction allocFn, GX2RFreeFunction freeFn)