wut  v1.7.0
Wii U Toolchain
Functions
state.h File Reference
#include <wut.h>
#include "enum.h"
Include dependency graph for state.h:

Go to the source code of this file.

Functions

void GX2Init (uint32_t *attributes)
 
void GX2Shutdown ()
 
void GX2Flush ()
 
void GX2ResetGPU (uint32_t unknown)
 
int GX2GetMainCoreId ()