wut
v1.7.0
Wii U Toolchain
include
gx2
Functions
state.h File Reference
#include <
wut.h
>
#include "
enum.h
"
Include dependency graph for state.h:
Go to the source code of this file.
Functions
void
GX2Init
(uint32_t *attributes)
void
GX2Shutdown
()
void
GX2Flush
()
void
GX2ResetGPU
(uint32_t unknown)
int
GX2GetMainCoreId
()
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