wut
v1.7.0
Wii U Toolchain
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Go to the source code of this file.
Typedefs | |
typedef struct GX2ColorBuffer | GX2ColorBuffer |
typedef struct GX2Texture | GX2Texture |
Functions | |
void | GX2CopyColorBufferToScanBuffer (const GX2ColorBuffer *buffer, GX2ScanTarget scanTarget) |
void | GX2SwapScanBuffers () |
BOOL | GX2GetLastFrame (GX2ScanTarget scanTarget, GX2Texture *texture) |
BOOL | GX2GetLastFrameGamma (GX2ScanTarget scanTarget, float *gammaOut) |
uint32_t | GX2GetSwapInterval () |
void | GX2SetSwapInterval (uint32_t interval) |