wut  v1.7.0
Wii U Toolchain
Data Structures | Typedefs | Functions
texture.h File Reference
#include <wut.h>
#include "surface.h"
Include dependency graph for texture.h:

Go to the source code of this file.

Data Structures

struct  GX2Texture
 

Typedefs

typedef struct GX2Texture GX2Texture
 

Functions

void GX2InitTextureRegs (GX2Texture *texture)
 
void GX2SetPixelTexture (const GX2Texture *texture, uint32_t unit)
 
void GX2SetVertexTexture (const GX2Texture *texture, uint32_t unit)
 
void GX2SetGeometryTexture (const GX2Texture *texture, uint32_t unit)