wut  v1.7.0
Wii U Toolchain
Functions
transition.h File Reference
#include <wut.h>
Include dependency graph for transition.h:

Go to the source code of this file.

Functions

int __OSGetSavedAudioFlags ()
 
int __OSGetTransitionAudioBuffer (void **buffer, uint32_t *size)
 
void __OSSetTransitionAudioSize (uint32_t size)
 

Function Documentation

◆ __OSGetSavedAudioFlags()

int __OSGetSavedAudioFlags ( )

◆ __OSGetTransitionAudioBuffer()

int __OSGetTransitionAudioBuffer ( void **  buffer,
uint32_t *  size 
)

◆ __OSSetTransitionAudioSize()

void __OSSetTransitionAudioSize ( uint32_t  size)